River tank warfare
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/24/2023 - Last Updated: 04/07/2023 - Harambe's Revenge
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Genix3
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:00:20
6000
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
bruh35
Unaffected by snow, but rain affects him the same as snow would for others.
01:00:22
9000
  • 0
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  • 0
    0/?
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Raedel
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:23:27
2800
  • 0
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Player team
Tsunami [ 1100 / 36000 ] Typhoon [ 1100 / 63000 ]
Hardolfo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:19:45
7000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
KULDD
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:27:58
10000
  • 0
  • 0
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Cosechador
Units gain +30% attack, but lose -20% defense.
01:29:19
16000
  • 0
  • 0
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
badartist21
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:00:20
6000
  • 0
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  • 0
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Cross n Fox
Luck on attacks is -9% to +24%.
22:21:01
19000
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Coolcalm
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:56:05
8000
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Zubaz
Units gain +30% attack, but lose -20% defense.
23:04:54
10000
  • 0
  • 0
  • 0
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
LolFroob
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:36:37
31000
  • 0
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Player team
Tsunami [ 7000 / 36000 ] Typhoon [ 7000 / 63000 ]
Colin1234
Unaffected by snow, but rain affects him the same as snow would for others.
01:39:15
10000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Keasbey
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
33000
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Login0313
Unaffected by snow, but rain affects him the same as snow would for others.
02:44:56
2800
  • 0
  • 0
  • 0
    0/?
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Player team
Blizzard [ 5025 / 27000 ] Winter Fury [ 5025 / 63000 ]
CaerXhan
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:05:29
2000
  • 0
  • 0
  • 0
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Player team
Meteor Strike [ 14650 / 54000 ] Meteor Strike II [ 14650 / 90000 ]
Amit8989
Unaffected by snow, but rain affects him the same as snow would for others.
04:36:16
3000
  • 0
  • 0
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Player team
Blizzard [ 13250 / 27000 ] Winter Fury [ 13250 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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