Sprinkles?
Day 19 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/25/2008 - Last Updated: 05/28/2009 - Armageddon Sprinkles
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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MossGrande
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
131800
  • 0
  • 0
  • 0
Copter Command [ 27000 / 27000 ] Airborne Assault [ 27520 / 81000 ]
war man gg
No day-to-day abilities.
9000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
chives
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28800
  • 0
  • 0
  • 0
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32160 / 81000 ]
steve90
Units cost is reduced to 90% (10% cheaper).
20000
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Space Marine
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
158900
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 60670 / 81000 ]
OutlawFurey
No day-to-day abilities.
10600
  • 0
  • 0
  • 0
Hyper Repair [ 21170 / 27000 ] Hyper Upgrade [ 21170 / 81000 ]
cirriusly
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
1100
  • 0
  • 0
  • 0
SUPER
Sagte_Said
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
221700
  • 0
  • 0
  • 0
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 63000 / 81000 ]
Hiasas
No day-to-day abilities.
15500
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
1000rpm
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
108800
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 56304 / 81000 ]
footba11
Luck on attacks is -9% to +24%.
11000
  • 0
  • 0
  • 0
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Zinco
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
42000
  • 0
  • 0
  • 0
Copter Command [ 27000 / 27000 ] Airborne Assault [ 46030 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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