Zombies TEST 2
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/29/2023 - Last Updated: 05/15/2023 - Zombies [Zatsune]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
runninghamburger
Units repair +1 additional HP (note: liable for costs).
16:18:03
22100
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Player team
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 45250 / 64800 ]
210000BF
Luck on attacks is +0 to +19%.
04:02:32
16000
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
jdn-dsnt-exist
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:06:15
6100
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Player team
Lightning Drive [ 10950 / 37800 ] Lightning Strike [ 10950 / 113400 ]
Kuros
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:14:21
11500
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 49700 / 54000 ]
andrewthomas
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
186500
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Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 97200 / 97200 ]
SkySK
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:04:26
124400
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Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 36700 / 97200 ]
Zatsune
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
20:03:28
2500
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Player team
Tower Shield [ 37800 / 37800 ] Tower of Power [ 62200 / 75600 ]
DC29
Units gain +30% attack, but lose -20% defense.
15:08:09
7000
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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