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[REPLAY MODE]
Day 12
-
Boot:
00d 00h 00m
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AET:
Boot:
00d 00h 00m
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AET:
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
Game Started:
07/25/2008
-
Last Updated:
02/12/2009
-
The Map That Outmaps the Mappiest Map of All Maps
(00,00)
Game Menu
Resign
Screenshot
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
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Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
Morale Boost
[
0 /
27000
]
Samurai Spirit
[
0 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Urban Blight
[
0 /
27000
]
High Society
[
0 /
81000
]
All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Morale Boost
[
7573.5 /
27000
]
Samurai Spirit
[
7573.5 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Barter
[
1782 /
27000
]
Merchant Union
[
1782 /
81000
]
Units cost is reduced to 50%.
Units cost reduced to 50%, and ground units can deploy from cities.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Urban Blight
[
693 /
27000
]
High Society
[
693 /
81000
]
All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
Gold Rush
[
1836.6 /
27000
]
Power of Money
[
1836.6 /
81000
]
Funds are multiplied by 1.5x.
Unit attack percentage increases by (3 * Funds / 1000)%.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
POWER
Morale Boost
[
4710.9 /
27000
]
Samurai Spirit
[
4710.9 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Barter
[
16517.3 /
27000
]
Merchant Union
[
16517.3 /
81000
]
Units cost is reduced to 50%.
Units cost reduced to 50%, and ground units can deploy from cities.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Meteor Strike
[
0 /
27000
]
Meteor Strike II
[
0 /
81000
]
A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
Lucky Star
[
0 /
27000
]
Lady Luck
[
0 /
81000
]
Luck is improved to +0% to +59%.
Luck is improved to +0% to +99%.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Meteor Strike
[
27000 /
27000
]
Meteor Strike II
[
37457.4 /
81000
]
A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
Meteor Strike
[
16370 /
27000
]
Meteor Strike II
[
16370 /
81000
]
A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Morale Boost
[
27000 /
27000
]
Samurai Spirit
[
63000 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Hyper Repair
[
27000 /
27000
]
Hyper Upgrade
[
32786 /
81000
]
All units gain +2 HP.
All units gain +5 HP, +10% attack, and +1 movement.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
81000
]
Indirect units gain +1 range and their attack is increased to +40%.
Indirect units gain +2 range and their attack is increased to +40%.
Barter
[
0 /
27000
]
Merchant Union
[
0 /
81000
]
Units cost is reduced to 50%.
Units cost reduced to 50%, and ground units can deploy from cities.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Morale Boost
[
15376.1 /
27000
]
Samurai Spirit
[
15376.1 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Urban Blight
[
7392 /
27000
]
High Society
[
7392 /
81000
]
All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Morale Boost
[
0 /
27000
]
Samurai Spirit
[
0 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Morale Boost
[
0 /
27000
]
Samurai Spirit
[
0 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
0 /
27000
]
Victory March
[
0 /
81000
]
Footsoldiers gain +1 movement and their attack is increased to +50%.
Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
Lightning Drive
[
0 /
27000
]
Lightning Strike
[
0 /
81000
]
Air units attack and defense are increased to +20%.
Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Morale Boost
[
27000 /
27000
]
Samurai Spirit
[
40241 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Urban Blight
[
14314 /
27000
]
High Society
[
14314 /
81000
]
All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Snipe Attack
[
0 /
27000
]
Super Snipe
[
0 /
81000
]
Indirect units gain +1 range and their attack is increased to +40%.
Indirect units gain +2 range and their attack is increased to +40%.
Morale Boost
[
0 /
27000
]
Samurai Spirit
[
0 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Barter
[
9801 /
27000
]
Merchant Union
[
9801 /
81000
]
Units cost is reduced to 50%.
Units cost reduced to 50%, and ground units can deploy from cities.
Morale Boost
[
891 /
27000
]
Samurai Spirit
[
891 /
81000
]
All units' attack is increased to +40%.
All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Player Boxes Position
Power bars
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
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