Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/06/2023 - Last Updated: 04/12/2023 - Chasing Shadows in Cherrystone
Bracket: QC2 D6 [A]
Quack Cup #2 - Division 6 [A]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TheLizardWizard TheLizardWizard
Luck on attacks is -9% to +24%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:22:48
500
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 37050 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 31
    Unit-count sprite
    x 3
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    x 14
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 93800
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
MasterChiefKenobi MasterChiefKenobi
No day-to-day abilities. No day-to-day abilities.
00:00:00
16400
Hyper Repair [ 0 / 37800 ] Hyper Upgrade [ 0 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 14
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 38150
  • 17000
    0/?
    0/?
    0/?
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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