Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/04/2023 - Last Updated: 04/27/2023 - Sturm's and Hawke's Folly?? V2
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Login0313
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:20:21
5000
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 35200 / 72000 ]
KudiSt_
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:05:42
5000
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 37400 / 81000 ]
3J
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:20:26
6700
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Player team
Lightning Drive [ 24000 / 27000 ] Lightning Strike [ 24000 / 81000 ]
Amit8989
Unaffected by snow, but rain affects him the same as snow would for others.
16:19:56
6300
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 52200 / 63000 ]
Guns-R-Us
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:00:47
22500
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Player team
Meteor Strike [ 50550 / 54000 ] Meteor Strike II [ 50550 / 90000 ]
kduffs
Units gain +10% attack.
00:00:00
19700
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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