Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/04/2023 - Last Updated: 05/17/2023 - Riverside Combat (3 vs 3)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
whoareyou
Units cost +20% more to build, but gain +30% attack and defense.
03:20:42
28200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
lolimartle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:09:21
13000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Rph
Units cost is reduced to 90% (10% cheaper).
06:09:49
9780
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
ASoc Starborn
Units cost is reduced to 90% (10% cheaper).
06:19:48
48970
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    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Barter [ 48600 / 48600 ] Merchant Union [ 68105 / 81000 ]
Joker0fDoom
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Max Force [ 33750 / 37800 ] Max Blast [ 33750 / 75600 ]
Black_Dog
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:15:18
11500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 58425 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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