Island Hopping
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/05/2023 - Last Updated: 05/01/2023 - Buncha islands
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Xersius
Units cost +20% more to build, but gain +30% attack and defense.
07:19:04
13300
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Rph
Units cost is reduced to 90% (10% cheaper).
11:21:45
14200
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Barter [ 12240 / 27000 ] Merchant Union [ 12240 / 45000 ]
Rollener
Units cost is reduced to 90% (10% cheaper).
20:18:46
26270
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Barter [ 48600 / 48600 ] Merchant Union [ 54840 / 81000 ]
Wigglestix
Units cost is reduced to 90% (10% cheaper).
04:09:26
16750
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Hardolfo
Units cost is reduced to 90% (10% cheaper).
12:08:54
41890
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
MaxwellJohnson
Units cost +20% more to build, but gain +30% attack and defense.
02:21:23
7600
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
SonOfSunTzu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:18:51
25300
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Lazarusi
Units cost +20% more to build, but gain +30% attack and defense.
02:17:12
7600
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Scraxivele
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
31100
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Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
diocomunista
Units cost is reduced to 90% (10% cheaper).
06:15:13
14200
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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