UNREAL TOURNAMENT !
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/08/2023 - Last Updated: 05/16/2023 - !Unreal Tournament Onslaught Teams Original vs. New!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
hehehehe1776
No day-to-day abilities.
00:00:00
39100
  • 0
  • 0
  • 0
Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 26000 / 54000 ]
onisteven
Units repair +1 additional HP (note: liable for costs).
18:15:24
16800
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
210000BF
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:21:24
14000
  • 0
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
zielinskigr
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
23:06:08
33200
  • 0
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 60350 / 63000 ]
andrewthomas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
24:15:16
33000
  • 0
  • 0
  • 0
Player team
Tsunami [ 26400 / 43200 ] Typhoon [ 26400 / 75600 ]
BlueWind
Units (even air units) gain +10% attack power on roads.
23:16:51
15000
  • 0
  • 0
  • 0
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Migreo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:14:09
16000
  • 0
  • 0
  • 0
Player team
SUPER
LunaNights
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:03:48
24000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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