suffer v4
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/12/2023 - Last Updated: 06/10/2023 - Suffer V4
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
swagest
Units gain +30% attack, but lose -20% defense.
02:09:14
2000
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 24800 / 27000 ] Haymaker [ 24800 / 54000 ]
JIPS
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:07:20
2000
  • 0
  • 0
  • 0
Player team
Copter Command [ 10400 / 18000 ] Airborne Assault [ 10400 / 54000 ]
TheyCallMe
Units cost is reduced to 90% (10% cheaper).
07:22:28
1000
  • 0
  • 0
  • 0
Player team
Barter [ 900 / 27000 ] Merchant Union [ 900 / 45000 ]
Darkly_neighboorho…
Units cost +20% more to build, but gain +30% attack and defense.
08:21:11
2000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 53600 / 63000 ]
Kuro Neko
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:22:04
2200
  • 0
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 24200 / 54000 ]
Haagedoorn
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
1000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
MrJamesAndWatch
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:09:04
2000
  • 0
  • 0
  • 0
Player team
Tsunami [ 8000 / 36000 ] Typhoon [ 8000 / 63000 ]
CatWithYarn
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:18:04
10000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 42000 / 54000 ]
Phantwoon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:23:07
2000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 5000 / 27000 ] Lightning Strike [ 5000 / 81000 ]
ziminaiman
Units cost is reduced to 90% (10% cheaper).
08:22:23
2000
  • 0
  • 0
  • 0
Player team
Barter [ 6300 / 27000 ] Merchant Union [ 6300 / 45000 ]
P011uckz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:11:04
2000
  • 0
  • 0
  • 0
Player team
Double Time [ 3000 / 27000 ] Victory March [ 3000 / 72000 ]
Jylonve
Luck on attacks is -9% to +24%.
00:00:00
48400
  • 0
  • 0
  • 0
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Tezy
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:23:55
1000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 6000 / 54000 ] Meteor Strike II [ 6000 / 90000 ]
Voidnova
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:06:03
9000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 14000 / 27000 ] Lightning Strike [ 14000 / 81000 ]
LunaNights
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:16:49
1000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 4000 / 27000 ] Overdrive [ 4000 / 54000 ]
Bane2407
Units cost +20% more to build, but gain +30% attack and defense.
07:03:10
1000
  • 0
  • 0
  • 0
Player team
Morale Boost [ 20600 / 36000 ] Samurai Spirit [ 20600 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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