3543543
Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 08/04/2008 - Last Updated: 09/28/2008 - Whats that coming over the hill?
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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MossGrande
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
16000
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Player team
Black Wave [ 13880 / 27000 ] Black Storm [ 13880 / 81000 ]
Tsunami [ 6895 / 27000 ] Typhoon [ 6895 / 81000 ]
sicarius1029
Units gain +10% attack. No day-to-day abilities.
22000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Zinco
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
43000
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Player team
Black Wave [ 23217 / 27000 ] Black Storm [ 23217 / 81000 ]
Tsunami [ 8778.5 / 27000 ] Typhoon [ 8778.5 / 81000 ]
Nehh
Luck on attacks is +0 to +19%. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14000
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Bulldog1990
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ivanclass64
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
14000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Nyvelion
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
41800
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Player team
Morale Boost [ 7954 / 27000 ] Samurai Spirit [ 7954 / 81000 ]
Terrain Tactics [ 4907 / 27000 ] Prime Tactics [ 4907 / 81000 ]
*Zap*
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
24000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Zerohour
Units repair +1 additional HP (note: liable for costs). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12000
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Player team
Lucky Lass [ 10220 / 27000 ] Covering Fire [ 10220 / 81000 ]
Turbo Charge [ 7015 / 27000 ] Overdrive [ 7015 / 81000 ]
haru~Spring
No day-to-day abilities. No day-to-day abilities.
14000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
tektektek
Luck on attacks is -14% to +29%. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14000
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    Units in vision only
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Silver Arrow
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14000
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Player team
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
ChristIsFreedom
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
162800
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Player team
SUPER
Urban Blight [ 27000 / 27000 ] High Society [ 27297.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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