7p FFA
Day 44 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/09/2023 - Last Updated: 06/21/2023 - (7p) Corner Pressure v2.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Guns-R-Us
Units gain +10% attack.
08:11:28
25500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
WorstAWPlayer
Luck on attacks is +0 to +19%.
00:00:00
39750
  • 0
    Units in vision only
  • 0
  • 0
POWER
Eevulpix
Unaffected by snow, but rain affects him the same as snow would for others.
01:21:26
1200
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 59400 / 59400 ] Winter Fury [ 138600 / 138600 ]
JayNL
Units gain +10% attack and +10% defense.
12:19:31
33800
  • 0
    Units in vision only
  • 0
  • 0
None [ 69850 / 126000 ] Ex Machina [ 69850 / 126000 ]
Zubaz
Units gain +10% attack.
10:02:35
30600
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 7200 / 108000 ] Black Storm [ 7200 / 194400 ]
Lordkilla12
Units gain +10% attack and +10% defense.
07:12:00
6000
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Sokitumi
Units gain +10% attack.
07:12:00
6000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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