Wang Dang Atomic Tango
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/10/2023 - Last Updated: 08/25/2023 - 6P - Immigration (Redone)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Pennsylvanian
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
166500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 36900 / 48600 ] Max Blast [ 36900 / 97200 ]
PoeticWalrus
Units gain +10% attack and +10% defense.
31:16:33
6900
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 64100 / 108000 ] Ex Machina [ 64100 / 108000 ]
Woldmord
Units gain +30% attack, but lose -20% defense.
42:07:03
9300
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
UncleBuck101
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19:05:43
15100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 32400 / 32400 ] War Bonds [ 79150 / 97200 ]
DiePie
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:23:38
17200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 21100 / 50400 ] Prime Tactics [ 21100 / 88200 ]
Echinderm
Unaffected by snow, but rain affects him the same as snow would for others.
14:10:57
14400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 22000 / 37800 ] Winter Fury [ 22000 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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