Euro Pean
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/11/2023 - Last Updated: 06/16/2023 - Another Europe Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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buibuimoreh
Units cost +20% more to build, but gain +30% attack and defense.
06:03:36
40920
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Wacky4k
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:09:52
29315
  • 0
  • 0
  • 0
    0/?
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Gold Rush [ 14400 / 25200 ] Power of Money [ 14400 / 75600 ]
MadeInHeaven
Units cost +20% more to build, but gain +30% attack and defense.
13:08:11
12480
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
FunnyManInAClownWorld
Units cost +20% more to build, but gain +30% attack and defense.
08:01:43
209820
  • 0
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  • 0
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 43760 / 63000 ]
alex199310
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:05:28
9800
  • 0
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Dutchy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:20:06
54400
  • 0
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Gold Rush [ 25200 / 25200 ] Power of Money [ 25760 / 75600 ]
Amit8989
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
108120
  • 0
  • 0
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    0/?
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
ProfPinwheel
Units cost +20% more to build, but gain +30% attack and defense.
09:02:32
52920
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 5300 / 36000 ] Samurai Spirit [ 5300 / 63000 ]
Sirpopotin
Units cost +20% more to build, but gain +30% attack and defense.
01:02:22
21600
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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