Teams? Yeah Right! (Fog)
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/13/2023 - Last Updated: 10/20/2023 - Team or Tear
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Wigglestix
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:23:08
35900
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Max Force [ 22000 / 37800 ] Max Blast [ 22000 / 75600 ]
runninghamburger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:15:01
1800
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Double Time [ 27000 / 27000 ] Victory March [ 48150 / 72000 ]
Skelebones
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:02:08
16500
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Greward
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33:01:39
57500
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Double Time [ 0 / 64800 ] Victory March [ 0 / 172800 ]
EHAM
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:05:02
21000
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Terrain Tactics [ 11200 / 36000 ] Prime Tactics [ 11200 / 63000 ]
whoareyou
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:12:24
10700
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Max Force [ 10400 / 27000 ] Max Blast [ 10400 / 54000 ]
theDJcat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:21:45
102100
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Enhanced Vision [ 63500 / 70200 ] Counter Break [ 63500 / 117000 ]
TdtDevi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:03:06
19500
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  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 38600 / 72000 ]
Command Orange
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
05:18:19
1700
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  • 0
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Max Force [ 12000 / 37800 ] Max Blast [ 12000 / 75600 ]
DaAlexey
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:07:33
33600
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 27100 / 54000 ]
Clock150
No day-to-day abilities.
17:12:56
33000
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Hyper Repair [ 12200 / 32400 ] Hyper Upgrade [ 12200 / 64800 ]
NoChickenWing89
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:07:33
12000
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    Units in vision only
  • 0
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    0/?
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Max Force [ 9600 / 27000 ] Max Blast [ 9600 / 54000 ]
Jedak
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:14:47
5000
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POWER
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
430300
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  • 0
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
n00bly
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:13:42
6000
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  • 0
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Joker0fDoom
Luck on attacks is -14% to +29%.
14:16:04
17700
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Overclock [ 23800 / 37800 ] System Crash [ 23800 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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