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Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/16/2023 - Last Updated: 06/19/2023 - fuk yu
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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hehehehe1776
Units gain +10% attack. Units gain +10% attack.
59:22:27
30900
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
TruPotato
No day-to-day abilities. Luck on attacks is +0 to +19%.
32:00:00
7500
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
runninghamburger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units repair +1 additional HP (note: liable for costs).
89:08:55
333300
  • 0
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
julian0s
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
32:00:00
7500
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
whoareyou
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
53:10:57
45200
  • 0
  • 0
  • 0
Tower Shield [ 0 / 37800 ] Tower of Power [ 0 / 75600 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Bossman96
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack.
58:20:54
11100
  • 0
  • 0
  • 0
Urban Blight [ 0 / 37800 ] High Society [ 0 / 75600 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Jayhawg75
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
80:09:16
13650
  • 0
  • 0
  • 0
SUPER
Double Time [ 27000 / 27000 ] Victory March [ 41900 / 72000 ]
Mindjob613
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
88:17:57
37200
  • 0
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Turbo Charge [ 43200 / 43200 ] Overdrive [ 51350 / 86400 ]
Flambe
Units gain +10% attack. Units gain +10% attack and +10% defense.
71:21:41
34100
  • 0
  • 0
  • 0
Black Wave [ 39107.6 / 63000 ] Black Storm [ 39107.6 / 113400 ]
None [ 16725 / 126000 ] Ex Machina [ 16725 / 126000 ]
Jax12
Units gain +10% attack. Units gain +10% attack and +10% defense.
42:12:59
21100
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Nat.22LR
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Luck on attacks is +0 to +19%.
00:00:00
186200
  • 0
  • 0
  • 0
Market Crash [ 39600 / 39600 ] War Bonds [ 118800 / 118800 ]
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Dani27bom
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
66:09:03
77600
  • 0
  • 0
  • 0
Black Wave [ 14450 / 63000 ] Black Storm [ 14450 / 113400 ]
Tsunami [ 7225 / 43200 ] Typhoon [ 7225 / 75600 ]
Zatsune
No day-to-day abilities. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
52:10:37
25200
  • 0
  • 0
  • 0
POWER
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Terrankios
Luck on attacks is -9% to +24%. Luck on attacks is -9% to +24%.
83:15:20
4150
  • 0
  • 0
  • 0
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 75600 / 75600 ]
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 34225 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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