alien defensive
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/17/2023 - Last Updated: 07/27/2023 - Alien defensive
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
eracer556
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:05:53
6800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 3200 / 27000 ] Max Blast [ 3200 / 54000 ]
Coolcalm
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:06:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 7750 / 27000 ] Max Blast [ 7750 / 54000 ]
DMSunderland
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:20:55
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ViridisViperz
Luck on attacks is -9% to +24%.
10:01:58
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
The Bismarck
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:11:46
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 650 / 36000 ] Prime Tactics [ 650 / 63000 ]
Alpharius
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:17:13
16600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 8100 / 27000 ] Max Blast [ 8100 / 54000 ]
Voidnova
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:02:11
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 1900 / 27000 ] Max Blast [ 1900 / 54000 ]
TheManWithBeans
Units gain +30% attack, but lose -20% defense.
15:09:29
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 10950 / 27000 ] Haymaker [ 10950 / 54000 ]
Unicorn_SSJ3
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:26:27
15400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 8850 / 27000 ] Counter Break [ 8850 / 45000 ]
Raedel
Luck on attacks is -9% to +24%.
18:22:31
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 10500 / 27000 ] Barbaric Blow [ 10500 / 54000 ]
Jaimeg7
Luck on attacks is -14% to +29%.
19:00:52
14300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 10450 / 27000 ] System Crash [ 10450 / 63000 ]
Bunnymafia
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:21:50
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
GrumpyCat
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:03:49
10400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 11300 / 36000 ] Prime Tactics [ 11300 / 63000 ]
faesalm
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Flambe
No day-to-day abilities.
00:00:00
122000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 5250 / 32400 ] Hyper Upgrade [ 5250 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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