4v4 new members
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/19/2023 - Last Updated: 07/23/2023 - Center Conflict 1.1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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BeatMeatSonic
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19:04:27
55800
  • 0
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
FlameDoujin
Units gain +10% attack.
28:23:07
25600
  • 0
  • 0
  • 0
Player team
Black Wave [ 31600 / 54000 ] Black Storm [ 31600 / 97200 ]
Yaruno17
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
103200
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 51950 / 81000 ]
Barrage
Units repair +1 additional HP (note: liable for costs).
17:20:23
14000
  • 0
  • 0
  • 0
Player team
SUPER
spaghetti noodle (…
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:13:30
30800
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 89100 / 97200 ]
yoshilikesfemboys
Units gain +30% attack, but lose -20% defense.
24:19:00
37800
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 32400 / 32400 ] Haymaker [ 41850 / 64800 ]
zekromblitzi
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
27:21:59
29200
  • 0
  • 0
  • 0
Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 36000 / 64800 ]
A-Rin
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:17:06
23800
  • 0
  • 0
  • 0
Player team
Urban Blight [ 27000 / 27000 ] High Society [ 27588 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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