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Day 11 - Boot: 00d 00h 00m - AET:
Game Started: 08/16/2008 - Last Updated: 10/20/2008 - Empire of North America
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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askot
Units cost +20% more to build, but gain +30% attack and defense.
14400
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Morale Boost [ 6722.7 / 27000 ] Samurai Spirit [ 6722.7 / 81000 ]
nintendofanboy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10300
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Gold Rush [ 5573.6 / 27000 ] Power of Money [ 5573.6 / 81000 ]
sicarius1029
Units cost is reduced to 90% (10% cheaper).
6900
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
iMilkGoats
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
8000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
maher
Units cost is reduced to 90% (10% cheaper).
8200
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
storeyboy2005
Units cost is reduced to 90% (10% cheaper).
780
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Barter [ 27000 / 27000 ] Merchant Union [ 33956.6 / 81000 ]
chessmaniac109
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
5500
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
blue80
Units cost is reduced to 90% (10% cheaper).
8300
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Barter [ 9982 / 27000 ] Merchant Union [ 9982 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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