Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/21/2023 - Last Updated: 05/31/2023 - 12P - Immigration (Teleport)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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TYC
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:17:59
9400
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Player team
Lightning Drive [ 13150 / 27000 ] Lightning Strike [ 13150 / 81000 ]
ChaosCommander
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:03:25
12000
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    Units in vision only
  • 0
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Player team
Max Force [ 6700 / 27000 ] Max Blast [ 6700 / 54000 ]
green_hardin
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
6100
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    Units in vision only
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 42750 / 54000 ]
EA250_1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:14:46
4800
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    Units in vision only
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 33550 / 72000 ]
Lord_Russ
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:17:30
7000
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Player team
Terrain Tactics [ 4050 / 36000 ] Prime Tactics [ 4050 / 63000 ]
randomperson 76
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:18:16
11000
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Player team
Terrain Tactics [ 5350 / 36000 ] Prime Tactics [ 5350 / 63000 ]
Login0313
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:12:07
8000
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    Units in vision only
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Player team
Double Time [ 6100 / 27000 ] Victory March [ 6100 / 72000 ]
lordoftheroaches
No day-to-day abilities.
14:08:34
12000
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    Units in vision only
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Player team
POWER
rambo_h4
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:16:11
2000
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    Units in vision only
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Ferdock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:04:00
5400
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    Units in vision only
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Player team
Double Time [ 3450 / 27000 ] Victory March [ 3450 / 72000 ]
TheIthuriel
No day-to-day abilities.
13:04:17
3900
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    Units in vision only
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Player team
Hyper Repair [ 3800 / 27000 ] Hyper Upgrade [ 3800 / 54000 ]
dumacon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:12:53
10000
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    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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