game
Day 51 - Turn: 00d 00h 00m - Total: 128d 23h 16m
Game Started: 05/23/2023 - Last Updated: 02/27/2024 - (4) Egg Shell
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
viiiiiic
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
128:23:15
12260
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 32400 ] Power of Money [ 0 / 97200 ]
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 47601.1 / 63000 ]
Wyvernn
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units repair +1 additional HP (note: liable for costs).
583:17:42
49515
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 24677.5 / 54000 ] War Bonds [ 24677.5 / 162000 ]
Lucky Lass [ 43200 / 43200 ] Covering Fire [ 59442.5 / 86400 ]
Hkauz
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
665:14:36
17580
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 44831.1 / 63000 ]
Four-eyes
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
528:08:34
27500
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 0 / 97200 ] Meteor Strike II [ 0 / 162000 ]
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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