loads of fun
Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 09/04/2008 - Last Updated: 11/11/2008 - AW Nascar
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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acim81
Units (even air units) gain +10% attack power on roads. Units cost is reduced to 90% (10% cheaper).
24200
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Forced March [ 9801.1 / 27000 ] Trail of Woe [ 9801.1 / 81000 ]
Barter [ 3140 / 27000 ] Merchant Union [ 3140 / 81000 ]
nintendofanboy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
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Copter Command [ 20080.2 / 27000 ] Airborne Assault [ 20080.2 / 81000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
kookysooky
Units cost +20% more to build, but gain +30% attack and defense.
74400
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Morale Boost [ 9331 / 27000 ] Samurai Spirit [ 9331 / 81000 ]

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chives
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22300
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Meteor Strike [ 27000 / 27000 ] Meteor Strike II [ 36634.2 / 81000 ]
Snipe Attack [ 14148.7 / 27000 ] Super Snipe [ 14148.7 / 81000 ]
dbball627
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
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Copter Command [ 23970.1 / 27000 ] Airborne Assault [ 23970.1 / 81000 ]
Double Time [ 9067.5 / 27000 ] Victory March [ 9067.5 / 81000 ]
MossGrande
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
25900
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Double Time [ 10745.4 / 27000 ] Victory March [ 10745.4 / 81000 ]
Barter [ 3415 / 27000 ] Merchant Union [ 3415 / 81000 ]
sulla
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
76200
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Morale Boost [ -1358 / 27000 ] Samurai Spirit [ -1358 / 81000 ]
Gold Rush [ 15644.3 / 27000 ] Power of Money [ 15644.3 / 81000 ]
Red11
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
85800
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Morale Boost [ 8498.8 / 27000 ] Samurai Spirit [ 8498.8 / 81000 ]
Copter Command [ 2320 / 27000 ] Airborne Assault [ 2320 / 81000 ]
Agentomega
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25600
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Market Crash [ 7677.6 / 27000 ] War Bonds [ 7677.6 / 81000 ]
Gold Rush [ 3055 / 27000 ] Power of Money [ 3055 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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