Moji Island (FOG OF WAR)
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/30/2023 - Last Updated: 05/27/2023 - Moji Island
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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hehehehe1776
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
45:14:29
66800
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 36875 / 48600 ] High Society [ 36875 / 97200 ]
Urban Blight [ 15025 / 54000 ] High Society [ 15025 / 108000 ]
210000BF
Units gain +10% attack and +10% defense. Luck on attacks is +0 to +19%.
38:23:12
27800
  • 0
    Units in vision only
  • 0
  • 0
None [ 54900 / 108000 ] Ex Machina [ 54900 / 108000 ]
Lucky Star [ 23950 / 32400 ] Lady Luck [ 23950 / 64800 ]
Ferdock
Units gain +10% attack and +10% defense. Luck on attacks is +0 to +19%.
34:03:46
1000
  • 0
    Units in vision only
  • 0
  • 0
None [ 5000 / 90000 ] Ex Machina [ 5000 / 90000 ]
Lucky Star [ 2500 / 27000 ] Lady Luck [ 2500 / 54000 ]
ZergyPoo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Luck on attacks is -9% to +24%.
31:17:30
46000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Slea
Units gain +10% attack. Luck on attacks is -9% to +24%.
00:00:00
32900
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 54000 / 54000 ] Black Storm [ 71950 / 97200 ]
Brute Force [ 24700 / 32400 ] Barbaric Blow [ 24700 / 64800 ]
TheGoldenMouse
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
31:00:00
24000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
KnightAl
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
44:22:09
54500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 35500 / 50400 ] Prime Tactics [ 35500 / 88200 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 48150 / 64800 ]
Dominion of Derse
Units repair +1 additional HP (note: liable for costs). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
37:22:59
28900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 62325 / 81000 ]
E_bone_E
Units gain +10% attack and +10% defense. Units gain +10% attack.
45:12:21
74100
  • 0
    Units in vision only
  • 0
  • 0
None [ 76800 / 126000 ] Ex Machina [ 76800 / 126000 ]
Black Wave [ 650 / 72000 ] Black Storm [ 650 / 129600 ]
onisteven
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Luck on attacks is +0 to +19%.
34:00:21
34200
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 16050 / 18000 ] War Bonds [ 16050 / 54000 ]
Lucky Star [ 8025 / 27000 ] Lady Luck [ 8025 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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