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Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/01/2023 - Last Updated: 07/04/2023 - Hexamethylene
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units (even air units) gain +10% attack power on plains.
24:14:04
6300
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    Units in vision only
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Player team
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
hehehehe1776
No day-to-day abilities.
24:18:14
38200
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    Units in vision only
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Player team
Sideslip [ 36000 / 36000 ] Sidewinder [ 48825 / 90000 ]
ViridisViperz
Luck on attacks is -9% to +24%.
10:04:10
400
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    Units in vision only
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Player team
Brute Force [ 43800 / 54000 ] Barbaric Blow [ 43800 / 108000 ]
Amit8989
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
29:23:30
18200
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    Units in vision only
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Player team
SUPER
keltr1ck
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
23300
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    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
ssparky
Units (even air units) gain +10% attack power on plains.
28:08:50
1950
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    Units in vision only
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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