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Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/01/2023 - Last Updated: 08/11/2023 - ! Vinland v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Amit8989
Units gain +30% attack, but lose -20% defense.
27:08:40
289300
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    Units in vision only
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Knuckleduster [ 43200 / 43200 ] Haymaker [ 86400 / 86400 ]
Fancy Chips!
No day-to-day abilities.
10:12:31
675500
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    Units in vision only
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
11:09:59
666500
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    Units in vision only
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Brute Force [ 350 / 27000 ] Barbaric Blow [ 350 / 54000 ]
Ghidorah
Units gain +30% attack, but lose -20% defense.
12:18:41
995400
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Knuckleduster [ 0 / 43200 ] Haymaker [ 0 / 86400 ]
GaryTehCat
Luck on attacks is -14% to +29%.
05:20:07
655000
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    Units in vision only
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
cerocool
Units (even air units) gain +10% attack power on plains.
05:15:32
661800
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    Units in vision only
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Beat Down [ 700 / 27000 ] Block Rock [ 700 / 54000 ]
cobbles_
Units (even air units) gain +10% attack power on plains.
09:20:16
557000
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    Units in vision only
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
J0rdan
No day-to-day abilities.
00:00:00
1283500
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POWER
J_MasterHD
Units gain +30% attack, but lose -20% defense.
01:02:00
688000
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    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
qilintime
No day-to-day abilities.
19:11:19
1906100
  • 0
    Units in vision only
  • 0
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SUPER
Cayrol
Units gain +30% attack, but lose -20% defense.
11:00:35
815500
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    Units in vision only
  • 0
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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