Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/02/2023 - Last Updated: 09/28/2023 - ! Pangea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sad2j
No day-to-day abilities.
12:08:50
11000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
AirBlender
Unaffected by snow, but rain affects him the same as snow would for others.
11:21:47
12500
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
whoareyou
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:02:47
11000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
MothersDay
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:16:37
9000
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
TheManWithBeans
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
43:19:26
8350
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 5100 / 64800 ] High Society [ 5100 / 129600 ]
QuietProfesional
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
35:07:18
0
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 46075 / 79200 ] Typhoon [ 46075 / 138600 ]
NiceOrbit
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:00:00
5000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Joakoboss
Luck on attacks is -9% to +24%.
27:23:52
9450
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 20950 / 37800 ] Barbaric Blow [ 20950 / 75600 ]
Ferdock
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:04:26
8000
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
LuckyGunnerMat
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:21:08
12800
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 54850 / 64800 ] Typhoon [ 54850 / 113400 ]
FlooberDoober
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
160100
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 9050 / 57600 ] Typhoon [ 9050 / 100800 ]
AzariahSchultz
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:08:59
97250
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 59400 / 59400 ] High Society [ 60850 / 118800 ]
botany enjoyer
Luck on attacks is -14% to +29%.
10:06:21
17000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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