SAM I HELL three
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/04/2023 - Last Updated: 07/22/2023 - (4)Hopeless Future
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Octopus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:23:00
4801900
  • 88
    Units in vision only
    Unit-count sprite
    x 84
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 265700
  • 199500
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Youve Been Struck By Tru…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
6471000
  • 28
    Units in vision only
    Unit-count sprite
    x 27
    Unit-count sprite
    x 1
  • 24100
  • 266000
    0/?
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Double Time [ 43200 / 43200 ] Victory March [ 60800 / 115200 ]
Nyanica
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33:12:15
3685500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
failbros2
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:01:05
12626200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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