Test Game T3
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2023 - Last Updated: 08/09/2023 - 1 v 15 2.0
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
The Shadow
No day-to-day abilities.
00:00:00
107200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 0 / 37800 ] Hyper Upgrade [ 0 / 75600 ]
Nat.22LR
No day-to-day abilities.
16:17:23
23500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 9800 / 27000 ] Hyper Upgrade [ 9800 / 54000 ]
210000BF
No day-to-day abilities.
13:20:55
16500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 10800 / 27000 ] Hyper Upgrade [ 10800 / 54000 ]
Spash
Units gain +30% attack, but lose -20% defense.
17:08:37
4000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 2300 / 27000 ] Haymaker [ 2300 / 54000 ]
Player01x
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:23:40
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 10350 / 36000 ] Prime Tactics [ 10350 / 63000 ]
Josef5050
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:08:07
0
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 7350 / 36000 ] Prime Tactics [ 7350 / 63000 ]
Cassare
No day-to-day abilities.
16:07:33
6300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 12850 / 27000 ] Hyper Upgrade [ 12850 / 54000 ]
Nemo86
Units gain +30% attack, but lose -20% defense.
15:15:24
0
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 15100 / 27000 ] Haymaker [ 15100 / 54000 ]
Mumkey
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:08:05
0
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 17150 / 36000 ] Prime Tactics [ 17150 / 63000 ]
GameUniverse
No day-to-day abilities.
06:12:51
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 27150 / 54000 ]
Mex64
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:15:35
7200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 43050 / 54000 ]
K.u.k. Schraubencorvette…
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Tridents78
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:21:53
22000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
YukiKitsune
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:18:29
21000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 18850 / 36000 ] Prime Tactics [ 18850 / 63000 ]
Anarchyz11
Units (even air units) gain +10% attack power on roads.
15:17:50
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
AverageAndy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:21:14
11700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 39550 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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