MECH RUSH!!!
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 09/20/2008 - Last Updated: 02/06/2009 - The Fight of Fourteen Nations
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Days Of Ruin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +10% attack.
72014
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Fishball
No day-to-day abilities. Units repair +1 additional HP (note: liable for costs).
66020
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Fungi127
Luck on attacks is -9% to +24%. Unaffected by snow, but rain affects him the same as snow would for others.
51023
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Zinco
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
60024
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Player team
Terrain Tactics [ 2280 / 27000 ] Prime Tactics [ 2280 / 81000 ]
Hyper Repair [ 1005 / 27000 ] Hyper Upgrade [ 1005 / 81000 ]
DuelStriker
Luck on attacks is +0 to +19%. Luck on attacks is -14% to +29%.
84006
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
zty263263
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
90003
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Nyvelion
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
54025
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Player team
Terrain Tactics [ 1545 / 27000 ] Prime Tactics [ 1545 / 81000 ]
Terrain Tactics [ 502.5 / 27000 ] Prime Tactics [ 502.5 / 81000 ]
chives
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
84006
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Ferree
No day-to-day abilities. Unaffected by snow, but rain affects him the same as snow would for others.
60024
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
JosephHeller
Units gain +10% attack. No day-to-day abilities.
90003
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Keyblader616
Unaffected by snow, but rain affects him the same as snow would for others. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
72012
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
JoeVector
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
90003
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
dork
No day-to-day abilities. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
54026
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Ultradc
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +30% attack, but lose -20% defense.
90003
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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