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Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2023 - Last Updated: 07/03/2023 - ! Vinland v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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DaAlexey
No day-to-day abilities.
01:00:00
557000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
DrGreen3339
No day-to-day abilities.
18:13:18
1531700
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    Units in vision only
  • 0
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    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
qilintime
No day-to-day abilities.
09:22:39
890600
  • 0
    Units in vision only
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Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
Defeatjet
Units (even air units) gain +10% attack power on plains.
01:06:27
642500
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
MrDude
No day-to-day abilities.
24:11:11
475000
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  • 0
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SUPER
Crashtronaut
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:11:31
989800
  • 0
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  • 0
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Turbo Charge [ 59400 / 59400 ] Overdrive [ 118800 / 118800 ]
BravoTheWavo
Units (even air units) gain +10% attack power on plains.
00:00:00
1594700
  • 0
    Units in vision only
  • 0
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Beat Down [ 56100 / 81000 ] Block Rock [ 56100 / 162000 ]
CapReddy
Units (even air units) gain +10% attack power on plains.
26:17:23
4013600
  • 0
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SUPER
Markp1984
No day-to-day abilities.
01:00:00
566500
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    Units in vision only
  • 0
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    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
17:13:48
1201600
  • 0
    Units in vision only
  • 0
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    0/?
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Brute Force [ 54000 / 54000 ] Barbaric Blow [ 72275 / 108000 ]
chimer
No day-to-day abilities.
01:00:00
566500
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    Units in vision only
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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