Wide Raid Boss
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2023 - Last Updated: 07/30/2023 - Wide Raid Boss
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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advancewars10
Units cost +20% more to build, but gain +30% attack and defense. Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
216560
  • 0
  • 0
  • 0
Player team
SUPER
Morale Boost [ 33970 / 36000 ] Samurai Spirit [ 33970 / 63000 ]
Lolcano123
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
4000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Nat.22LR
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack.
12:06:16
0
  • 0
  • 0
  • 0
Player team
Urban Blight [ 27000 / 27000 ] High Society [ 43000 / 54000 ]
Black Wave [ 21500 / 45000 ] Black Storm [ 21500 / 81000 ]
Parrots
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
13:07:31
12800
  • 0
  • 0
  • 0
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 46000 / 54000 ]
Barter [ 23000 / 27000 ] Merchant Union [ 23000 / 45000 ]
Saltwillflow
Units repair +1 additional HP (note: liable for costs). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:21:18
7000
  • 0
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Regenryan88
Units gain +10% attack. Units cost is reduced to 90% (10% cheaper).
12:12:22
1000
  • 0
  • 0
  • 0
Player team
Black Wave [ 7960 / 45000 ] Black Storm [ 7960 / 81000 ]
Barter [ 3980 / 27000 ] Merchant Union [ 3980 / 45000 ]
PengoKirbo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:07:26
21100
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Azner01
Units gain +10% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:14:04
4000
  • 0
  • 0
  • 0
Player team
Black Wave [ 1640 / 45000 ] Black Storm [ 1640 / 81000 ]
Tsunami [ 820 / 36000 ] Typhoon [ 820 / 63000 ]
Racecar
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:02:25
800
  • 0
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 22740 / 54000 ]
Gold Rush [ 11370 / 18000 ] Power of Money [ 11370 / 54000 ]
RavageRorr
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:09:53
2000
  • 0
  • 0
  • 0
Player team
Blizzard [ 15440 / 27000 ] Winter Fury [ 15440 / 63000 ]
Tsunami [ 7720 / 36000 ] Typhoon [ 7720 / 63000 ]
Alkaid
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:17:00
1400
  • 0
  • 0
  • 0
Player team
Morale Boost [ 1740 / 36000 ] Samurai Spirit [ 1740 / 63000 ]
Terrain Tactics [ 870 / 36000 ] Prime Tactics [ 870 / 63000 ]
Player01x
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:01:36
8000
  • 0
  • 0
  • 0
Player team
Urban Blight [ 11120 / 27000 ] High Society [ 11120 / 54000 ]
Copter Command [ 5650 / 18000 ] Airborne Assault [ 5650 / 54000 ]
poodie6
Units cost is reduced to 90% (10% cheaper). Units gain +30% attack, but lose -20% defense.
11:00:42
6600
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Tezy
Units gain +10% attack. Units gain +10% attack.
05:07:48
7000
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Voidnova
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
08:16:28
7100
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Goryu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
08:17:03
18800
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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