Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2023 - Last Updated: 09/12/2023 - ! 16 Player Immigration Race
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Counterstyle
No day-to-day abilities.
15:22:10
41200
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 51250 / 54000 ]
Joakoboss
No day-to-day abilities.
17:13:28
4800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 2900 / 21600 ] Sidewinder [ 2900 / 54000 ]
Hardo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
178700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 40800 / 54000 ] Victory March [ 40800 / 144000 ]
LuckyGunnerMat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:06:57
9800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 6100 / 27000 ] Victory March [ 6100 / 72000 ]
TwoYearsGone
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:01:05
9000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 2050 / 27000 ] Victory March [ 2050 / 72000 ]
Niddy_Tipples
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:06:30
9200
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 19500 / 27000 ] Victory March [ 19500 / 72000 ]
Login0313
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:05:19
22400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 19050 / 27000 ] Victory March [ 19050 / 72000 ]
SpiffyDC
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:01:08
16200
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
VenaPlaga
Units repair +1 additional HP (note: liable for costs).
06:17:44
5000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
The Real Olaf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:02:12
2700
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
Kayoubi
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:17:45
2000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
YukiKitsune
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
AdvancedBananas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:02:15
13300
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 56500 / 75600 ]
DualStroke
Units (even air units) gain +10% attack power on roads.
05:22:50
3000
  • 0
    Units in vision only
  • 0
  • 0
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
32:03:25
211200
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 39950 / 50400 ] Prime Tactics [ 39950 / 88200 ]
dumacon
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
07:23:31
8800
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 9900 / 36000 ] Typhoon [ 9900 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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