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Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2023 - Last Updated: 08/11/2023 - ! Vinland v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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DrGreen3339
No day-to-day abilities.
11:21:16
1268600
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    Units in vision only
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Sideslip [ 25200 / 25200 ] Sidewinder [ 32400 / 63000 ]
Sigmaflak
Luck on attacks is -9% to +24%.
00:00:00
1351500
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Brute Force [ 43200 / 43200 ] Barbaric Blow [ 57050 / 86400 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
10:07:51
490900
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Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
fireball the reindeer
No day-to-day abilities.
04:11:18
1184200
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Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
LuckyGunnerMat
Units gain +30% attack, but lose -20% defense.
01:16:04
918900
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Knuckleduster [ 3625 / 48600 ] Haymaker [ 3625 / 97200 ]
Ameliasil
No day-to-day abilities.
01:00:00
557000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Womb4t
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:00:00
557000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Login0313
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:05:41
1664400
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Sullivyn
Units (even air units) gain +10% attack power on roads.
01:00:00
566500
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
J0rdan
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:08:56
681500
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Turbo Charge [ 0 / 54000 ] Overdrive [ 0 / 108000 ]
dumacon
Units gain +30% attack, but lose -20% defense.
06:22:23
1023700
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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