BURNING EARTH!
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/10/2023 - Last Updated: 08/06/2023 - Another Europe Map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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MisterAmalgam
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
27:12:12
399500
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Urban Blight [ 70200 / 70200 ] High Society [ 140400 / 140400 ]
daloen98
Units gain +10% attack.
08:00:00
50000
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Creepus2003
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:13:42
59200
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Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 74400 / 90000 ]
Overmind14
Units gain +10% attack.
00:00:00
241100
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Black Wave [ 81000 / 81000 ] Black Storm [ 109900 / 145800 ]
Uxauwn
Units gain +10% attack.
08:00:00
45000
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
TheManWithBeans
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
30:11:39
131300
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SUPER
Lucid1um
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:01:05
70700
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Tsunami [ 57600 / 57600 ] Typhoon [ 67250 / 100800 ]
Schreck
Units repair +1 additional HP (note: liable for costs).
24:12:12
49650
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Lucky Lass [ 0 / 43200 ] Covering Fire [ 0 / 86400 ]
Flameche93
Units gain +10% attack.
23:04:05
964900
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Black Wave [ 68850 / 72000 ] Black Storm [ 68850 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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