death cylinder
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/12/2023 - Last Updated: 06/10/2023 - death cylinder
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:16:44
4800
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Tsunami [ 1335 / 36000 ] Typhoon [ 1335 / 63000 ]
Move
Units cost is reduced to 90% (10% cheaper).
08:20:24
2920
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Barter [ 370 / 27000 ] Merchant Union [ 370 / 45000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
13040
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Morale Boost [ 31590 / 36000 ] Samurai Spirit [ 31590 / 63000 ]
LastSamuel5
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:09:40
3000
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    Units in vision only
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Tsunami [ 1120 / 36000 ] Typhoon [ 1120 / 63000 ]
TYC
Units cost +20% more to build, but gain +30% attack and defense.
09:12:51
10200
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Morale Boost [ 2110 / 36000 ] Samurai Spirit [ 2110 / 63000 ]
Spash
Units cost +20% more to build, but gain +30% attack and defense.
10:20:47
6800
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Captain Grimlock
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:16:26
4800
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Meteor Strike [ 1260 / 54000 ] Meteor Strike II [ 1260 / 90000 ]
floragreene
Units cost +20% more to build, but gain +30% attack and defense.
15:00:38
4000
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    Units in vision only
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Morale Boost [ 27840 / 36000 ] Samurai Spirit [ 27840 / 63000 ]
onetrickwolf
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:22:37
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
hehehehe1776
No day-to-day abilities.
10:11:21
7100
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Sideslip [ 5500 / 18000 ] Sidewinder [ 5500 / 45000 ]
KeyRub
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:02:25
10700
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Double Time [ 2500 / 27000 ] Victory March [ 2500 / 72000 ]
Nat.22LR
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:08:27
10000
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Urban Blight [ 24020 / 27000 ] High Society [ 24020 / 54000 ]
Dutchy
Units cost is reduced to 90% (10% cheaper).
10:23:37
8920
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Barter [ 1360 / 27000 ] Merchant Union [ 1360 / 45000 ]
bruh35
Units cost +20% more to build, but gain +30% attack and defense.
17:19:17
7880
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Morale Boost [ 13810 / 36000 ] Samurai Spirit [ 13810 / 63000 ]
djkead
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
2000
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    Units in vision only
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Mex64
Units cost +20% more to build, but gain +30% attack and defense.
04:11:49
6320
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Morale Boost [ 1950 / 36000 ] Samurai Spirit [ 1950 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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