Dont run out!
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/14/2023 - Last Updated: 06/14/2023 - EstuaryEncounterV2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Player01x
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
20:05:59
12100
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Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 66265 / 86400 ]
carontedelta
Units cost +20% more to build, but gain +30% attack and defense.
10:10:51
24820
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Player team
Morale Boost [ 17860 / 43200 ] Samurai Spirit [ 17860 / 75600 ]
DualStroke
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
14700
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Player team
Copter Command [ 0 / 25200 ] Airborne Assault [ 0 / 75600 ]
Keyte117
No day-to-day abilities.
15:09:23
3500
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Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 45100 / 86400 ]
Jvillasenor156
Units cost is reduced to 90% (10% cheaper).
12:11:42
80
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Niiue
Units cost is reduced to 90% (10% cheaper).
19:23:07
8750
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    Units in vision only
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Player team
Barter [ 37800 / 37800 ] Merchant Union [ 48795 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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