DEATH
Day 71 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/15/2023 - Last Updated: 12/01/2023 - Pollution Isle
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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trigue92
Units gain +30% attack, but lose -20% defense.
34:22:17
132700
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Player team
Knuckleduster [ 1500 / 32400 ] Haymaker [ 1500 / 64800 ]
maomao10694
Units gain +30% attack, but lose -20% defense.
71:23:03
67800
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Player team
Knuckleduster [ 17950 / 27000 ] Haymaker [ 17950 / 54000 ]
sad2j
Units gain +30% attack, but lose -20% defense.
14:14:45
10600
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Player team
Knuckleduster [ 13400 / 27000 ] Haymaker [ 13400 / 54000 ]
KTPie
Units gain +30% attack, but lose -20% defense.
06:09:17
5800
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Player team
Knuckleduster [ 12700 / 27000 ] Haymaker [ 12700 / 54000 ]
Voidnova
Units gain +30% attack, but lose -20% defense.
09:18:29
7700
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Player team
Knuckleduster [ 16900 / 27000 ] Haymaker [ 16900 / 54000 ]
diocomunista
Units gain +30% attack, but lose -20% defense.
25:01:31
93900
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Player team
Knuckleduster [ 14250 / 27000 ] Haymaker [ 14250 / 54000 ]
LogisticalMenace
Units gain +30% attack, but lose -20% defense.
13:21:27
33300
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Player team
Knuckleduster [ 20250 / 27000 ] Haymaker [ 20250 / 54000 ]
lem_gambino
Units gain +30% attack, but lose -20% defense.
00:00:00
165700
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Player team
Knuckleduster [ 25450 / 27000 ] Haymaker [ 25450 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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