Thank you for the Invite
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/20/2023 - Last Updated: 08/12/2023 - Fuck Balance Part 1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Love it
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:23:59
3000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Practical
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
920
  • 0
  • 0
  • 0
Morale Boost [ 8220 / 43200 ] Samurai Spirit [ 8220 / 75600 ]
DaAlexey
Units cost +20% more to build, but gain +30% attack and defense.
06:01:17
2800
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Jane Dough
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:20:10
3000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
enternamehere102
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:22:30
3000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
LawOfOne
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:18:39
3600
  • 0
  • 0
  • 0
Double Time [ 15580 / 27000 ] Victory March [ 15580 / 72000 ]
sh@dow1111
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
2000
  • 0
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
DualStroke
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:11:17
1000
  • 0
  • 0
  • 0
Copter Command [ 14820 / 18000 ] Airborne Assault [ 14820 / 54000 ]
MarleyVaa
Luck on attacks is +0 to +19%.
12:13:45
3400
  • 0
  • 0
  • 0
Lucky Star [ 14340 / 27000 ] Lady Luck [ 14340 / 54000 ]
Trammy
No day-to-day abilities.
08:00:00
2000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
The one who snipes…
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
2000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
randomperson 76
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:22:13
13900
  • 0
  • 0
  • 0
Meteor Strike [ 35390 / 54000 ] Meteor Strike II [ 35390 / 90000 ]
TheManWithBeans
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:06:11
31000
  • 0
  • 0
  • 0
Double Time [ 940 / 32400 ] Victory March [ 940 / 86400 ]
IsmaelVP
Units cost is reduced to 90% (10% cheaper).
08:00:00
2000
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Altered
No day-to-day abilities.
08:00:00
2000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Coquel
Units cost +20% more to build, but gain +30% attack and defense.
20:13:16
4120
  • 0
  • 0
  • 0
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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