Black hole boss
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/21/2023 - Last Updated: 10/17/2023 - black hole boss battle
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
210000BF
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:17:12
44000
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
TheZombie
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:04:47
18500
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 28000 / 54000 ]
Felixthefox
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
17:07:27
35000
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Player team
Tsunami [ 1440 / 43200 ] Typhoon [ 1440 / 75600 ]
DrGreen3339
Units cost +20% more to build, but gain +30% attack and defense.
11:19:51
760
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Niiue
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
86800
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Player team
Morale Boost [ 0 / 72000 ] Samurai Spirit [ 0 / 126000 ]
One Autumn Leaf
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:01:37
13400
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 41260 / 54000 ]
Lord_Russ
Luck on attacks is +0 to +19%.
09:03:37
3000
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Player team
Lucky Star [ 8920 / 32400 ] Lady Luck [ 8920 / 64800 ]
rulirans
No day-to-day abilities.
09:00:08
23000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
andrewthomas
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:22:16
1000
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Player team
Urban Blight [ 19820 / 37800 ] High Society [ 19820 / 75600 ]
Chrispin
Units cost is reduced to 90% (10% cheaper).
11:00:37
14400
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Player team
Barter [ 900 / 27000 ] Merchant Union [ 900 / 45000 ]
Januva2401
Units cost is reduced to 90% (10% cheaper).
20:06:51
330
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Player team
Barter [ 28560 / 32400 ] Merchant Union [ 28560 / 54000 ]
TwoYearsGone
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:19:12
3300
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Player team
Market Crash [ 20280 / 25200 ] War Bonds [ 20280 / 75600 ]
Ikesch_7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:07:49
18000
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 29260 / 54000 ]
Jaimeg7
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:16:29
900
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Player team
Tsunami [ 27220 / 43200 ] Typhoon [ 27220 / 75600 ]
AverageAndy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:04:46
4000
  • 0
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 30720 / 54000 ]
LuckyGunnerMat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:13:00
6500
  • 0
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Player team
Snipe Attack [ 27760 / 32400 ] Super Snipe [ 27760 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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