World at War
Day 72 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/21/2023 - Last Updated: 04/22/2024 - Did somebody say battle royale
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
DrGreen3339 DrGreen3339
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
106:10:18
14800
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 89255 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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210000BF 210000BF
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
53:03:28
11000
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Scraxivele Scraxivele
Units cost +20% more to build, but gain +30% attack and defense.
258:12:15
20880
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 79240 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Caballonegro Caballonegro
Units cost is reduced to 90% (10% cheaper).
168:02:08
35100
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Zelda_Suchti Zelda_Suchti
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
109:19:02
17000
Urban Blight [ 27000 / 27000 ] High Society [ 39400 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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wlnk wlnk
Units cost +20% more to build, but gain +30% attack and defense.
119:09:02
22480
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 50730 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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BattleFridge BattleFridge
Luck on attacks is -9% to +24%.
121:06:02
22800
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 41250 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Thor0426 Thor0426
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
43:21:54
8000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Ginger Destroyer Ginger Destroyer
No day-to-day abilities.
545:20:31
794200
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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AlbinoViper AlbinoViper
Units cost +20% more to build, but gain +30% attack and defense.
412:01:34
93280
Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 189000 / 189000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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ifihadchicken ifihadchicken
Units cost is reduced to 90% (10% cheaper).
31:08:59
4200
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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dgishere dgishere
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
98:08:36
16840
Gold Rush [ 9990 / 21600 ] Power of Money [ 9990 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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kiroko kiroko
Units cost is reduced to 90% (10% cheaper).
244:17:32
81710
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Kakaschkovjew Kakaschkovjew
Units cost is reduced to 90% (10% cheaper).
00:00:00
87865
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Phoenix_MKII Phoenix_MKII
Units cost is reduced to 90% (10% cheaper).
31:10:19
4200
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Tridents78 Tridents78
Units cost +20% more to build, but gain +30% attack and defense.
98:07:14
18800
Morale Boost [ 2760 / 36000 ] Samurai Spirit [ 2760 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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