Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/21/2023 - Last Updated: 06/19/2023 - 3 vs 3 Air, Land, and Sea v3
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
sad2j
Units (even air units) gain +10% attack power on plains.
00:00:00
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
atravelyan
No day-to-day abilities.
14:07:53
12600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
SUPER
zipper
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:12:32
31900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Player team
Turbo Charge [ 0 / 32400 ] Overdrive [ 0 / 64800 ]
zootriot
No day-to-day abilities.
14:01:13
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Sideslip [ 12500 / 21600 ] Sidewinder [ 12500 / 54000 ]
noname455
No day-to-day abilities.
06:16:50
14500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Abdiel
Luck on attacks is -14% to +29%.
04:04:30
14500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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