Teamplay Tactics
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/27/2023 - Last Updated: 11/02/2023 - The great team battle!!(ABCDDCBA)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Lrron
Units cost is reduced to 90% (10% cheaper).
96:03:49
27600
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Player team
Barter [ 11860 / 64800 ] Merchant Union [ 11860 / 108000 ]
DrGreen3339
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
64:18:35
16038
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Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 118800 / 118800 ]
Tridents78
Units cost is reduced to 90% (10% cheaper).
60:18:34
12830
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Player team
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Rafmagn
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
82:23:58
200
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Player team
Copter Command [ 39600 / 39600 ] Airborne Assault [ 46430 / 118800 ]
DualStroke
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
73:08:23
200
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Player team
Snipe Attack [ 40115 / 48600 ] Super Snipe [ 40115 / 97200 ]
Niddy_Tipples
Units cost is reduced to 90% (10% cheaper).
66:09:42
13235
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Player team
Barter [ 46415 / 59400 ] Merchant Union [ 46415 / 99000 ]
Alkaid
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
48:03:21
5100
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Player team
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 78525 / 88200 ]
LordMace
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
23900
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 64350 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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