Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/26/2023 - Last Updated: 09/12/2023 - ! 16 Players Islands
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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TLK777
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:23:07
14640
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    Units in vision only
  • 0
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Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 41770 / 64800 ]
Tridents78
Units cost +20% more to build, but gain +30% attack and defense.
68:11:01
1120
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  • 0
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Nat.22LR
Units cost is reduced to 90% (10% cheaper).
65:20:18
247170
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    Units in vision only
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Player team
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
CommanderMimiga
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:05:20
10000
  • 0
    Units in vision only
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
RoyderWanderer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:14:14
5800
  • 0
    Units in vision only
  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
69:13:57
300
  • 0
    Units in vision only
  • 0
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Player team
Tsunami [ 45840 / 72000 ] Typhoon [ 45840 / 126000 ]
Lockwood
Units cost is reduced to 90% (10% cheaper).
00:00:00
16840
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Player team
Barter [ 8860 / 75600 ] Merchant Union [ 8860 / 126000 ]
BuzzyBeetle216
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:05:17
22000
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    Units in vision only
  • 0
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 31300 / 64800 ]
SMPthunder
Units cost is reduced to 90% (10% cheaper).
16:09:43
10600
  • 0
    Units in vision only
  • 0
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
TiLLiR
Unaffected by snow, but rain affects him the same as snow would for others.
09:00:00
3000
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    Units in vision only
  • 0
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
carontedelta
Units cost +20% more to build, but gain +30% attack and defense.
09:00:00
3000
  • 0
    Units in vision only
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
MemeSpammer
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:08:22
17000
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  • 0
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Zelda_Suchti
Units cost +20% more to build, but gain +30% attack and defense.
34:16:14
37840
  • 0
    Units in vision only
  • 0
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Player team
Morale Boost [ 2600 / 36000 ] Samurai Spirit [ 2600 / 63000 ]
SledgeHammer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:19:05
2000
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  • 0
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Aces_15
Luck on attacks is +0 to +19%.
15:11:56
8000
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    Units in vision only
  • 0
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Caballonegro
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
28:05:49
23600
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  • 0
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Player team
Market Crash [ 14460 / 21600 ] War Bonds [ 14460 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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