high funds
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/26/2023 - Last Updated: 09/05/2023 - sea far all
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ringtail99
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
14:16:31
533300
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 43800 / 75600 ]
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
maomao10694
Units cost +20% more to build, but gain +30% attack and defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:16:03
699720
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Player team
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
The Real Olaf
Units gain +10% attack. No day-to-day abilities.
08:04:08
2001000
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Player team
Black Wave [ 51900 / 99000 ] Black Storm [ 51900 / 178200 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 48450 / 75600 ]
Xponentialchaos
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:23:09
1059180
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Player team
Morale Boost [ 12200 / 43200 ] Samurai Spirit [ 12200 / 75600 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 35600 / 64800 ]
TheManWithBeans
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
1835000
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Player team
POWER
Tsunami [ 14750 / 57600 ] Typhoon [ 14750 / 100800 ]
agedus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
05:14:07
484200
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Player team
Lightning Drive [ 0 / 37800 ] Lightning Strike [ 0 / 113400 ]
Tsunami [ 43200 / 43200 ] Typhoon [ 75600 / 75600 ]
DevanStrife
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:15:38
616600
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Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
jorion
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:23:41
601100
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Marlow
Units cost +20% more to build, but gain +30% attack and defense. Units cost +20% more to build, but gain +30% attack and defense.
26:22:08
2576300
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Player team
Morale Boost [ 22080 / 57600 ] Samurai Spirit [ 22080 / 100800 ]
Morale Boost [ 44880 / 50400 ] Samurai Spirit [ 44880 / 88200 ]
Xepher45
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
557000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
onisteven
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Luck on attacks is +0 to +19%.
05:12:52
617300
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Player team
Market Crash [ 5200 / 21600 ] War Bonds [ 5200 / 64800 ]
Lucky Star [ 11600 / 27000 ] Lady Luck [ 11600 / 54000 ]
onetrickwolf
Luck on attacks is +0 to +19%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:13:48
803800
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Player team
SUPER
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Bunvoya
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:01:36
726000
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Justadude
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:22:05
2649050
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Player team
Tsunami [ 49900 / 72000 ] Typhoon [ 49900 / 126000 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 51850 / 113400 ]
Angeil
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost +20% more to build, but gain +30% attack and defense.
23:07:22
1065220
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Player team
POWER
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
lordoftheroaches
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
21:11:38
696120
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Player team
Morale Boost [ 33262.5 / 72000 ] Samurai Spirit [ 33262.5 / 126000 ]
Black Wave [ 2325 / 72000 ] Black Storm [ 2325 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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