Zombies
Day 1 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/05/2023 - Last Updated: 06/06/2023 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
SnarkFighter
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:23:54
11000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Mindjob613
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:23:31
11000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
PDawg954
Units gain +10% attack and +10% defense.
07:23:55
13000
  • 0
  • 0
  • 0
Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Four-eyes
Units cost +20% more to build, but gain +30% attack and defense.
07:08:21
11800
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
PvtYeza
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:20:29
13000
  • 0
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
TheManWithBeans
Units cost +20% more to build, but gain +30% attack and defense.
07:23:38
12800
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Flambe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
88000
  • 0
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
whoareyou
Units cost +20% more to build, but gain +30% attack and defense.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Jayhawg75
Units gain +10% attack.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Lockwood
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
MisterAmalgam
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
A__1
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Zeturtle
No day-to-day abilities.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Astrostella7
Units cost +20% more to build, but gain +30% attack and defense.
07:00:00
0
  • 0
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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