.play long game
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/06/2023 - Last Updated: 11/18/2023 - Concert of Europe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UrBooksROverdue
Luck on attacks is -9% to +24%.
17:22:27
3619500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Sanguinius101
No day-to-day abilities.
02:04:43
638500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
KodeHue
No day-to-day abilities.
07:00:52
1448300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
PKFireBarry
Units (even air units) gain +10% attack power on plains.
04:17:46
1484800
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
斩妖
Units (even air units) gain +10% attack power on plains.
17:08:38
1036000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 70200 ] Block Rock [ 0 / 140400 ]
Spash
Units gain +30% attack, but lose -20% defense.
07:17:42
2165000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 54000 / 54000 ] Haymaker [ 108000 / 108000 ]
Po1andisbad
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:08:36
660000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 32000 / 54000 ]
Matty4ggs
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:22:46
1192700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 48600 / 48600 ] Overdrive [ 97200 / 97200 ]
Quality_Gamez
Units (even air units) gain +10% attack power on plains.
02:08:29
2268600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 97200 / 97200 ]
paaranoja
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:16:25
2349600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 500 / 54000 ] Overdrive [ 500 / 108000 ]
syun zi bing faat
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:21:47
4947300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
TheManWithBeans
Luck on attacks is -14% to +29%.
00:00:00
3068400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Overclock [ 64800 / 64800 ] System Crash [ 151200 / 151200 ]
zootriot
Units (even air units) gain +10% attack power on plains.
17:13:02
2249100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 71800 / 97200 ]
fyram
No day-to-day abilities.
33:14:31
9727400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
GRILLZ
No day-to-day abilities.
01:00:00
565500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Justadude
Units (even air units) gain +10% attack power on plains.
02:14:06
639500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 1150 / 27000 ] Block Rock [ 1150 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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