Axis and Allies T4
Day 6 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/06/2023 - Last Updated: 06/15/2023 - Axis and Allies
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Justadude Justadude
Units (even air units) gain +10% attack power on plains.
05:23:50
13600
Beat Down [ 27000 / 27000 ] Block Rock [ 30750 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Resmae Resmae
Luck on attacks is -9% to +24%.
08:02:03
18700
POWER
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
eracer556 eracer556
Luck on attacks is -9% to +24%.
00:00:00
30800
Brute Force [ 28850 / 32400 ] Barbaric Blow [ 28850 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
brandonln11 brandonln11
No day-to-day abilities.
07:08:17
22300
Sideslip [ 18000 / 18000 ] Sidewinder [ 33600 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
javier1139R javier1139R
Units gain +30% attack, but lose -20% defense.
04:19:52
43000
Knuckleduster [ 1100 / 27000 ] Haymaker [ 1100 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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