Say Mold, Say Mold
Day 18 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/16/2008 - Last Updated: 04/29/2009 - Sly Mold Story
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Wraith367
Units gain +10% attack and +10% defense.
28000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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None [ 22070 / 27000 ] Ex Machina [ 22070 / 81000 ]
Sly Mold
Luck on attacks is +0 to +19%.
6500
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    Units in vision only
  • 0
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    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 77760 / 81000 ]
Myrith
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35700
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    Units in vision only
  • 0
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    0/?
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POWER
cirriusly
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
38000
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  • 0
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
askot
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20000
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    Units in vision only
  • 0
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    0/?
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Double Time [ 22525 / 27000 ] Victory March [ 22525 / 81000 ]
Myst9
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
47000
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    Units in vision only
  • 0
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    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 35605 / 81000 ]
konagold
Units gain +10% attack and +10% defense.
13000
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    Units in vision only
  • 0
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    0/?
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
Fungi127
No day-to-day abilities.
39400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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