Blue Planet
Day 17 - Boot: 00d 00h 00m - AET:
Game Started: 10/18/2005 - Last Updated: 02/05/2006 - World War IIII
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Lord Delvin
Units cost is reduced to 90% (10% cheaper).
23320
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Barter [ 9888.5 / 27000 ] Merchant Union [ 9888.5 / 81000 ]
PucKviruS
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
100
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Copter Command [ 27000 / 27000 ] Airborne Assault [ 56155.4 / 81000 ]
Kuroro
Unaffected by snow, but rain affects him the same as snow would for others.
17000
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Blizzard [ 1445.8 / 27000 ] Winter Fury [ 1445.8 / 81000 ]
TTH
Units cost is reduced to 90% (10% cheaper).
15100
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Barter [ 12676.1 / 27000 ] Merchant Union [ 12676.1 / 81000 ]
ET
Units cost is reduced to 90% (10% cheaper).
52600
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Barter [ -4061.7 / 27000 ] Merchant Union [ -4061.7 / 81000 ]
war_n00b30
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
Milka
Units cost is reduced to 90% (10% cheaper).
8400
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Nahbien
Units cost is reduced to 90% (10% cheaper).
27000
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    0/?
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Barter [ 27000 / 27000 ] Merchant Union [ 36987.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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