1 v 15 Nova Force HQ
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/13/2023 - Last Updated: 12/22/2023 - 1 v 15 Nova Force HQ (Fog Compatible)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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advancewars10
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack.
14:20:39
169570
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Player team
Gold Rush [ 5420 / 25200 ] Power of Money [ 5420 / 75600 ]
Black Wave [ 22510 / 45000 ] Black Storm [ 22510 / 81000 ]
DaAlexey
Unaffected by snow, but rain affects him the same as snow would for others. Units cost +20% more to build, but gain +30% attack and defense.
01:18:32
22400
  • 0
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Player team
Blizzard [ 11000 / 27000 ] Winter Fury [ 11000 / 63000 ]
Morale Boost [ 5500 / 36000 ] Samurai Spirit [ 5500 / 63000 ]
210000BF
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:08:18
42600
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Player team
Barter [ 900 / 27000 ] Merchant Union [ 900 / 45000 ]
Copter Command [ 450 / 18000 ] Airborne Assault [ 450 / 54000 ]
DemClaw
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:03:25
8100
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Player team
Gold Rush [ 6810 / 21600 ] Power of Money [ 6810 / 64800 ]
Market Crash [ 31540 / 32400 ] War Bonds [ 31540 / 97200 ]
evil dude
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Luck on attacks is -14% to +29%.
08:00:00
4000
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
TAmdo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:02:06
25800
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
EeveeSwordsman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units repair +1 additional HP (note: liable for costs).
17:02:35
11000
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 46940 / 72000 ]
Lucky Lass [ 23470 / 27000 ] Covering Fire [ 23470 / 54000 ]
The Gungeon master
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:02:13
53875
  • 0
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 40330 / 45000 ]
Gold Rush [ 11900 / 28800 ] Power of Money [ 11900 / 86400 ]
randomperson 76
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:00:01
12720
  • 0
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Player team
SUPER
Gold Rush [ 9000 / 25200 ] Power of Money [ 9000 / 75600 ]
jonesisdumb
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:07:29
10700
  • 0
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 40740 / 43200 ] Samurai Spirit [ 40740 / 75600 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 48990 / 64800 ]
AverageAndy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:07:10
8200
  • 0
  • 0
  • 0
    0/?
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Player team
Tower Shield [ 26320 / 32400 ] Tower of Power [ 26320 / 64800 ]
Tsunami [ 26660 / 36000 ] Typhoon [ 26660 / 63000 ]
JinxWinter
Units repair +1 additional HP (note: liable for costs). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:06:32
8000
  • 0
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Discokoopa
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:12:13
40700
  • 0
  • 0
  • 0
    0/?
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Player team
Market Crash [ 21270 / 25200 ] War Bonds [ 21270 / 75600 ]
Market Crash [ 10080 / 25200 ] War Bonds [ 10080 / 75600 ]
Player01x
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
20:23:18
3400
  • 0
  • 0
  • 0
    0/?
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 34380 / 54000 ]
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 58140 / 63000 ]
PenguinFalt
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
25:16:32
7000
  • 0
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Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 53470 / 63000 ]
Blizzard [ 9750 / 32400 ] Winter Fury [ 9750 / 75600 ]
Sedo
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
00:00:00
49200
  • 0
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 26861.6 / 64800 ] Samurai Spirit [ 26861.6 / 113400 ]
Barter [ 16470 / 27000 ] Merchant Union [ 16470 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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